AN INSTRUCTIONAL DESIGN FOR TEACHING QUANTUM PHYSICS CONCEPTS IN HIGH SCHOOL
The current focus of Physics curricula for basic education shows the need to discuss topics where Science can be applied in the daily life of students, showing them its true importance. However, the Physics that has been taught is often restricted to the solution of problems of pure mathematical application. In addition, there is still a predominance of focus on the so-called Classical Theories, neglecting almost in its entirety the current concepts of Physics. Consequently, significant themes with diverse practical applications, such as Quantum Physics, end up being neglected. With this in mind, the work presented here was developed with the purpose of creating an educational product capable of presenting the concepts of Quantum Physics to high school students, emphasizing the theoretical foundations and their proper application in everyday situations.
The product consists of a didactic sequence for teaching Quantum Physics to high school students, using methodologies and strategies that turn them protagonists of his own meaningful learning process, along with the development of personal skills. To this end, an Instructional Design based on Design Based Research is used in conjunction with gamification strategies, using game elements for student engagement and motivation.
The dissertation presented describes all the steps of the product development, from the motivation for its conception, through the application of the product and culminating in the analysis of the results.